Course Title: Digital Applications for Fashion Enterprise 2

Part A: Course Overview

Course Title: Digital Applications for Fashion Enterprise 2

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

MANU2493

Brunswick Campus

Undergraduate

350H Fashion & Textiles

Face-to-Face

Sem 1 2021,
Sem 2 2021,
Sem 1 2022,
Sem 2 2022,
Sem 1 2023,
Sem 2 2023,
Sem 1 2024

MANU2494

RMIT University Vietnam

Undergraduate

350H Fashion & Textiles

Face-to-Face

Viet2 2021,
Viet3 2021,
Viet2 2022,
Viet3 2022,
Viet1 2023,
Viet2 2023,
Viet3 2023,
Viet1 2024,
Viet2 2024

Course Coordinator: Dr Rashmita Bardalai

Course Coordinator Phone: Via email

Course Coordinator Email: rashmita.bardalai@rmit.edu.au

Course Coordinator Location: B511 F01 R001

Course Coordinator Availability: By appointment


Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study

You should have satisfactorily completed MANU2491/MANU2492/MANU2520 Digital Applications for Fashion Enterprise 1 before you commence this course. 

Alternatively, you may be able to demonstrate the required skills and knowledge before you start this course.

Contact your course coordinator if you think you may be eligible for recognition of prior learning.

For your information go to RMIT Course Requisites webpage. 


Course Description

This course provides you with advanced skills in software applications that are commonly used in the fashion industry. Digital engagement plays an important role in fashion enterprise and industry practice. In this course you will develop advanced skills in creative and business software applications for artistic and commercial outcomes.


Objectives/Learning Outcomes/Capability Development

Program Learning Outcomes 

In this course you will develop the following program learning outcomes:

PLO2: Apply a range of creative and commercial skills to successfully practice in a range of roles in the field of fashion enterprise. 

PLO3: Demonstrate creativity, critical thinking and innovation to identify and solve problems in diverse contexts within the field of fashion enterprise.

PLO4: Communicate using a range of formats and strategies to diverse audiences within and external to the fashion enterprise field.

PLO6: Take initiative and apply judgment in planning, problem solving and decision making in your practice or future study.


Course Learning Outcomes 

Upon successful completion of this course, you will be able to:

CLO 1: Apply advanced skills in specialist creative digital software such as Adobe Photoshop, Illustrator, InDesign etc for the effective communication of fashion enterprise concepts.

CLO 2: Utilise and apply advanced skills in commercial software in a simulated or real fashion enterprise workplace context. 

CLO 3: Evaluate advanced digital software/hardware systems and their integrated use within the fashion enterprise context.

CLO 4: Professionally communicate concepts using diverse creative and commercial software to audiences within and external to the field of Fashion enterprise.


Overview of Learning Activities

Your learning will be facilitated via a range of in-class and online activities that will require both individual and collaborative engagement. your classes will be conducted online or on campus. Class activities promote your ability to enquire, investigate, analyse and solve fashion business problems.


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.

There are services available to support your learning through the University Library. The Library provides guides on academic referencing and subject specialist help as well as a range of study support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal. 


Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes. 

Assessment Tasks: 
 
Assessment Task 1:  Creative Digital Portfolio (25%), CLOs 1 & 2 

Assessment Task 2: AR Trend Spotting, 3D Product Mock-Up & AR Experience (35%), CLOs 1, 3 & 4

Assessment Task 3: AI Product Discovery Industry Project (40%), CLOs 2, 3 & 4 

Feedback will be given on all assessment tasks. 

If you have a long-term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or Equitable Learning Services if you would like to find out more. 

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions.