Course Title: Design digital simulations
Part A: Course Overview
Program: C6087 Advanced Diploma of Screen and Media
Course Title: Design digital simulations
Portfolio: DSC Portfolio Office
Nominal Hours: 50
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.Terms
Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
COSC5947C |
City Campus |
TAFE |
345T Media and Communication |
Face-to-Face or Workplace |
Term1 2012, Term1 2013, Term1 2014, Term1 2015 |
Course Contact: Program Administration
Course Contact Phone: +61 3 9925 4815
Course Contact Email: mcvet@rmit.edu.au
Course Description
This unit of competency is delivered in the class Interactive 3. This course introduces students to selected issues, concepts and principles involved in the design and use of educational simulations and games. Students will design an educational game that is flexible and effective and document its rules, visual and physical attributes, context of use, rationale, and develop a prototype model.
Pre-requisite Courses and Assumed Knowledge and Capabilities
None
National Competency Codes and Titles
National Element Code & Title: |
CUFDIG507A Design digital simulations |
Elements: |
1 Identify project requirements. 2 Research and plan approach. 3 Draft simulation design documents. 4 Finalise simulation design documents |
Learning Outcomes
On successful completion of this unit, you will have developed skills and knowledge required to establish project parameters, plan and structure advanced interactive products whilst drafting and finalising digital simulations.
Overview of Assessment
Assessment for this course is ongoing throughout the semester. Your knowledge of course content is assessed through participation in class exercises, practical project work and through the application of learned skills.