Course Title: Design games

Part A: Course Overview

Program: C6173 Advanced Diploma of Screen and Media (Content Creation and Design)

Course Title: Design games

Portfolio: Vocational Education

Nominal Hours: 30

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COSC7403C

City Campus

TAFE

515T Creative Industries

Face-to-Face or Internet

Term1 2022,
Term1 2023,
Term2 2023,
Term1 2024

Course Contact: Nat Bates

Course Contact Phone: +61 3 9925 3326

Course Contact Email: nat.bates@rmit.edu.au



Course Description

This course describes the skills and knowledge required to design technically feasible games, including interpreting game design briefs, researching game ideas and literature, and drafting and finalising game design documents.

 

Pre-requisite Courses and Assumed Knowledge and Capabilities

None



National Competency Codes and Titles

National Element Code & Title:

CUADIG514 Design games

Elements:

1. Identify project requirements

2. Research games and generate ideas

3. Draft game design document

4. Finalise game design document


Learning Outcomes

On successful completion of this course you will have developed and applied the skills and knowledge required to demonstrate competency in the above elements. 


Overview of Assessment

Assessment for this course is ongoing throughout the semester. Your knowledge and understanding of course content is assessed through participation in class exercises, oral/written presentations and through the application of learned skills and insights. Full assessment briefs will be provided and can be found on CANVAS.