Event details Event cancelled
The Domelab Arcade showcases a number of game experiences that are specifically designed for the fulldome screen and seek to engage players of all ages in a shared game experience on one big screen.
The Domelab Arcade project is seeking to understand the design challenges and opportunities for collocated multiplayer games on Domelab’s ultra high definition fulldome screen. This is explored through the design of a number of game projects designed and developed by researchers, students and recent graduates of the Bachelor of Design (Games) program at RMIT University. The Domelab Arcade project consists of the games described below:
Fuball, Finger Candy (Jadd Zayed and Jack Sinclair)
Originally developed as a university assignment, Fuball is an abstract local-multiplayer sports game. In Fuball, players spin, shoot, and curve the ball to outsmart, outmanoeuvre, and outplay the opposition. The game features fast, fluid local-multiplayer action, innovative and unique controls, stunning minimalist visuals and smooth, easy-listening sounds. In October 2015, Fuball was selected to be presented at the Games Connect Asia Pacific conference as part of the first student showcase and is still in active development.
In Space, Stefan Greuter
In Space is a short multiplayer game experience, where each player controls a spaceship within the confines of the dome shaped screen. The objective for each player of the game is to stay alive as long as possible to collect upgrades for their ship, negotiate temporary alliances with other players in the room to take down larger foes, dodge asteroids and space debris and avoid getting sucked into black holes that form in the space from time to time.
Infinite Sky, Tamara S Clarke
Infinite Sky is an experimental turn based co-op sandbox game for Domelab and Kinect. In Infinite Sky players are prompted to experience the game world through the eyes of a child, work together and use the sky as a canvas for their imagination, painting with clouds & drawing with the stars. Players are encouraged to participate in childlike play and explore concepts of Imagination, Creativity and Subjectivity as well as consider what we as adults can take away and learn from how children assimilate information about the world around them through engaging in play.
AstroSurf, James Manning
Race through space in this fast-paced multiplayer infinite runner. No holds barred high-octane orbital action awaits. Strap on your jetpacks and take to the stars. Zigzag betwixt orbital debris against awe-inspiring space vistas. Prepare yourself for a sensory experience that is out of this world. Meteoric fun-fuelled frolics for all the family. Sick bags and safety belts not included.
DomeLab Arcade at Design & Play Exhibition
30 April, 4, 5, 6, 7, 10, 11 and 13 May
Tuesday - Friday 11am - 6pm, Saturdays 12 -5pm
*dates subject to change please check the website for updates