All-new virtual Grand Prix launched at RMIT

All-new virtual Grand Prix launched at RMIT

RMIT students are getting an exclusive turn behind the wheel of the new Formula 1 E-Grand Prix, as the University races ahead in the world of esports.

Developed in partnership with RMIT University and the Australian Grand Prix Corporation (AGPC), the E-GrandPrix lets users race behind the wheel of a virtual Formula 1 car.

Launched today at the RMIT VCE Welcome Day on Bowen Street, the activation features four racing simulators, a large viewing screen, and a podium for photos.

Student Playing eGrandPrix Student competes in the e-GrandPrix - simulating a lap of the Albert Park race-track

AGPC General Manager, Motorsport, Entertainment and Industry Craig Fletcher said he was excited to see the E-GrandPrix activation come to life and witness the incresingly significant role esports could play in the motorsport and entertainment industry.

“AGPC's partnership with RMIT focuses on bringing the innovation and technology of motorsport to the forefront,” Fletcher said.

“With esports’ rapid development and connection with motorsport from grassroots to the elite level, the E–GrandPrix activation is a fantastic opportunity to inspire even more people to be involved.”

The E-GrandPrix will travel around Melbourne before finishing at the Versor Innovation and Tech Hub at the Formula 1® Rolex Grand Prix on 14 March.

The activation marks the fifth year in a row RMIT has proudly partnered with the AGPC.

The eGrandPrix Trophy The E-GrandPrix Trophy

The E-GrandPrix activation focuses on the rapidly developing esports industry, which in 2019 had a global audience of 454 million and a global economy of more than $1 billion.

Deputy Vice-Chancellor Engagement and Vice-President Melissa Sweetland said the rapid rise of esport was an example of how quickly the future world of work was changing.

“In collaboration with partners like AGPC, RMIT is helping shape the future of these growing industries, and their growing workforces, through impactful research, innovative approaches to learning and teaching and opportunities for valuable student and industry connection,” Sweetland said.

Melissa Sweetland Competing in the eGrandPrix Melissa Sweetland driving the F1 Simulator

RMIT’s presence in the world of esports exploded in 2019, with the launch of two new gaming spaces on campus that were utilised by more than 6000 gamers.

The RMIT Esport and Gaming Club saw a near-300% increase in club members over the last year, to now rank second-largest among student clubs at RMIT.


Story: Caleb Scanlon    

30 January 2020


30 January 2020


  • Science and technology
  • Sport

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