See your ideas come to life
Gaming and digital experiences are a booming industry around the world with more than 2.3 billion active gamers contributing $US137.9 billion ($AU191 billion) to the global games market.*
Combine this with RMIT’s strong industry connections and valuable workplace experience, and you’ll be ready to work in the lucrative digital media, animation and games industries.
With these undergraduate and postgraduate programs and short courses, you’ll create characters, environments, and entire worlds as you build on your talents in digital art and design. Develop your conceptual design, storytelling and specialist art skills to produce rick interactive experiences. Working across disciplines, you’ll connect with students from different programs who will one day be part of your industry network.
You’ll study in creative studios and workshops that encourage artistic and intellectual investigation. Across our games, interactive and digital media programs, you’ll learn from passionate teachers and develop strong technical abilities in design, digital media, art, 2D and 3D design, motion graphics and special effects.
Game design at RMIT
What do our students and graduates enjoy about their time at RMIT? Hear it from them!
Witness our world class facilities, and discover how you’ll learn not only to make games, but to build immersive worlds, and create memorable gaming experiences for different audiences and platforms.
Meet Sze Sze – Master of Animation, Games and Interactivity
Sze Sze Rowlinson turned her natural creative and into a career with the Master of Animation, Games and Interactivity.
“Being multifaceted in your abilities is very important, and RMIT has given me a broad skill set to prepare me for a career."
Meet Cherie – Bachelor of Arts (Digital Art) and Bachelor of Information Technology (Games and Graphics Programming)
Cherie Davidson followed her passion for games design and programming, and went on to work at a British video game developer as an associate producer.
“I developed technical skills including 3D modelling, texturing and coding in various languages.
“The most valuable skills were teamwork, management and general confidence. I gained the ability to manage, communicate, empathise and socialise helping me to be an effective producer in small and medium teams.”
Meet Aggelos — Bachelor of Design (Animation and Interactive Media)
While studying a Bachelor of Design (Animation and Interactive Media), Aggelos Papantoniou directed a four-minute animation about a crying baby left behind on a Melbourne peak-hour train.
Mrs. Metro won Papantoniou the City of Melbourne Grand Prix for Best Short Film at the 2016 Melbourne International Film Festival (MIFF). The MIFF jury applauded the short as a “dark and deranged black comedy” that “elicits a wide range of feelings and reactions”. It was called an outstanding film that marks Papantoniou as “an exciting new voice in Australian animation”.
Women taking the lead in tech
In December 2017, female leaders of Australia’s technology sector took centre stage at an RMIT panel to inspire and encourage other women to follow in their footsteps.
The event featured Lisy Kane, who co-founded Girl Geek Academy, works as a games producer for League of Geeks, and featured in Forbes’ 30 Under 30 Gaming list. Of women in tech and the role RMIT plays in the gaming industry, she said:
“RMIT has a really amazing games design program, and their graduates are creating games which are incredibly innovative.
“It’s a really creative industry, but at the moment, only 15% of the workforce is female. Women have an opportunity to tell their stories and express themselves through new technologies, and the more we see this happening, the better.”
To learn more about the panel, and what these leading figures have to say about empathy, diversity and innovation, read on.