Course Overview

Course Title: Game Design Studio 3
Credit Points: 24
Nominal Hours:
Course Coordinator: Stephanie Kelso
Course Coordinator Phone:
Course Coordinator Email: stephanie.kelso@rmit.edu.au
Course Summary

Games Design Studio 3 is an intermediate course in game design and development that builds on previous experience and moves into more complex creative problems and environments. You will be presented with a broader range of skills and tools than in Game Design Studio 1+2. The course's emphasis on production simulation, specialised roles, and client work distinguishes it from other studio offerings. In this course we bridge academic learning and industry practice by simulating studio conditions. Students develop both technical skills and professional soft skills essential for effective work in a studio environment. There is a focus on client-driven work, milestone management, and cross-disciplinary collaboration - mirroring industry expectations.   

Students are able to be balloted into one of three discipline streams (Producer/Designer, Artist, Developer) and will work in cross-disciplinary teams of five or more to fulfill an simulated client brief. The Roles include: 

Full Course Information
View detailed overview on Course Guide