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Course Title: Web3D and Graphics Technologies

Part A: Course Overview

Course Title: Web3D and Graphics Technologies

Credit Points: 12


Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

INTE1113

City Campus

Undergraduate

140H Comp Sci & Info Technology

Face-to-Face

Sem 1 2006,
Sem 1 2007,
Sem 1 2008,
Sem 1 2009,
Sem 1 2010,
Sem 1 2011

INTE2033

City Campus

Postgraduate

140H Comp Sci & Info Technology

Face-to-Face

Sem 1 2006,
Sem 1 2007,
Sem 1 2008,
Sem 1 2009,
Sem 1 2010,
Sem 1 2011

Course Coordinator: Geoff Leach

Course Coordinator Phone: +61 3 9925 3207

Course Coordinator Email:gl@rmit.edu.au


Pre-requisite Courses and Assumed Knowledge and Capabilities

None.

You may not enrol in this course unless it is explicitly listed in your enrolment program summary, and you have confirmed with your program coordinator that it is an appropriate choice for your study plan


Course Description

The course introduces 3D technologies for the web, mainly focusing on standards like WebGL and X3D.
The course also has a dual role of introducing fundamentals of 3D computer graphics and graphics programming.


Objectives/Learning Outcomes/Capability Development

Capabilities
This course particularly addresses the following capabilities:
knowledge (X3D, WebGL and Javascript), and creativity (problem solving and building 3D web applications).


At the conclusion of this course you will be able to:

  • Demonstrate understanding of some fundamentals of 3D graphics: geometry modelling, hierarchical transformations, lighting and shading, and simple animation
  • Demonstrate understanding of the concept of a scene graph
  • Construct models using WebGL and X3D
  • Use Javascript at a basic level to build WebGL applications and perform basic 3D graphics programming


Overview of Learning Activities

A range of learning experiences is planned for you such as lectures, tutorials and laboratories. Lectures are used to introduce new material; tutorials and laboratories are used to clarify and explore topics introduced in lectures through problems and exercises. Your active and constructive participation in weekly reading, and individual exercises and careful planning and completion of assessment tasks is expected.


Overview of Learning Resources

Lecture notes will be made available online.

For extra support with study organization, assignment planning or learning skills you may wish to contact any of the following:

Learning Skills Unit:
For appointments - ring 9925 4488 or go to Bldg 93, level 3
For drop-in, no appointment needed - go to HUB Bldg 12, level 4

CS&IT Teaching & Learning Advisors:
For appointments go to http://inside.cs.rmit.edu.au/staffbooking/ & click on Jeanette Holkner, Cecily Walker, Kath Lynch or TLA.


Overview of Assessment

Your creative capabilities will be developed in the assignments intended to let you build small Web3D applications and foster your problem solving skills.
Moreover, the exam will thoroughly test your knowledge of the principles behind Web3D technologies.

For standard assessment details, including hurdle requirements, relating to Computer Science and IT courses see: http://www.rmit.edu.au/compsci/cgi