Course Title: Design Discipline Skills - User Experience Design

Part A: Course Overview

Course Title: Design Discipline Skills - User Experience Design

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

GRAP2964

RMIT University Vietnam

Undergraduate

840H School of Communication and Design

Face-to-Face

Viet1 2022,
Viet3 2022,
Viet2 2023,
Viet1 2024

GRAP2965

RMIT Vietnam Hanoi Campus

Undergraduate

840H School of Communication and Design

Face-to-Face

Viet1 2021,
Viet2 2022,
Viet1 2023,
Viet3 2023

Course Coordinator: Gary Dickson

Course Coordinator Phone: +84 823971281

Course Coordinator Email: gary.dickson@rmit.edu.vn

Course Coordinator Location: SGS; RMIT Vietnam

Course Coordinator Availability: By appointment


Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study
You should have satisfactorily completed your Year One courses as well as GRAP2974/2975 Design Discipline Theory – User Experience Design course before you commence this course.
Alternatively, you may be able to demonstrate the required skills and knowledge before you start this course. 
Contact your course coordinator if you think you may be eligible for recognition of prior learning.  


Course Description

In this course, you will develop your knowledge and skills form the GRAP2974/2975 Design Discipline Theory – User Experience Design course. You will also learn to develop the software skills and technical knowledge necessary to create UX Designs.


Objectives/Learning Outcomes/Capability Development

The course supports your development in the following Program Learning Outcomes:
PLO4 Apply advanced visualisation and representation skills (including use of drawing, modelling and colour) to support design practice.
PLO5 Apply core technical skills and emerging design knowledge, skills and technologies, both independently and collaboratively, to enable further learning and professional practice.
PLO6 Exercise creativity, critical thinking and independent judgement to identify and solve real-world design challenges, and define and communicate innovative solutions.
PLO7 Apply planning, problem-solving and decision-making skills to the end-to-end design process.


Upon completion of this course, you will be able to:
CLO1 Consolidate and develop a working knowledge of core prototyping skills, particular to the domain of user experience design
CLO2 Demonstrate a working knowledge of a range of user testing skills particular to the domain of user experience design
CLO3 Demonstrate a knowledge of how prototyping and user testing skills may be integrated into a product development workflow
CLO4 Evaluate a desired prototyping outcome with attention to its pre-production requirements.


Overview of Learning Activities

You will focus on identifying the specific skills you need to further develop your design abilities in the discipline of user experience design. Learning activities include:
Studio sessions where skills are developed and through prototyping ideas into material design artefacts within workshop environments.

  • Developing a practice of journaling design ideas.
  • Lectures and studio tutorials.
  • Peer review processes.
  • Independent design inquiry and critique.

The studio format gives you the opportunity to explore and apply social, contextual and theoretical design issues in depth and through a variety of approaches, technical principles, real and simulated situations and practical constraints.


Overview of Learning Resources

RMIT University will provide you with a range of resources and tools to engage in this course, including studio and workshop facilities, online systems and professional equipment. A selected range of supplies are available, as well as support from technical staff. You will also have access to a wide range of online resources through RMIT Vietnam University Library.

Some projects that involve constructed outputs may require additional materials – this will be negotiated with the lecturer when the project scope is agreed.


Overview of Assessment

You will be assessed on how well you meet the course Learning Outcomes and on your development against the Program Learning Outcomes. 

Assessment may include projects, critiques, reports, journals, and/or presentations individually or in groups.

ASSESSMENTS TASKS

Assessment Task 1: 
Low Fidelity and Wireframe Prototypes, 50% 
CLO1, CLO2, CLO3

Assessment Task 2: 
User Testing and Final Prototype, 50%,
CLO2, CLO3, and CLO4

Feedback will be given on all assessment tasks.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or Equitable Learning Services if you would like to find out more.

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions.