Course Title: Edit sound

Part B: Course Detail

Teaching Period: Term1 2018

Course Code: VART6412C

Course Title: Edit sound

School: 345T Media and Communication

Campus: City Campus

Program: C5378 - Diploma of Music Industry (Sound Production)

Course Contact: Tok Norris

Course Contact Phone: +61 3 99254815

Course Contact Email: tok.norris@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Nominal Hours: 65

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This unit describes the performance outcomes, skills and knowledge required to perform advanced sound editing. This involves assessing the quality of original recorded sound against production requirements, determining the scope of the sound-editing project, preparing source materials for sound editing, editing sound in line with production requirements, and applying sound effects to enhance the final product. No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.

Please note that course delivery will be broken into two parts; theory and practical.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUASOU407 Edit sound

Element:

1. Prepare for sound editing

Performance Criteria:

1.1 Discuss production requirements and procedures with relevant people 1.2 Confirm necessary copyright releases have been obtained 1.3 Consider impact of using different release sound formats 1.4 Confirm sound editing software and equipment is operational and appropriate for production requirements 1.5 Prepare team work plan as required, and brief relevant people accordingly 1.6 Obtain original or copies of sound sources, and assess their quality against production requirements 1.7 Advise relevant people if sound sources do not meet production requirements, and propose options to resolve issues as required 1.8 Anticipate problems that may arise during sound editing, and plan accordingly

Element:

2. Edit complex sound sequences

Performance Criteria:

2.1 Confirm format of sound sources is compatible with sound editing software and equipment 2.2 Follow work health and safety (WHS) procedures, and use safe work practices when using sound editing software and equipment 2.3 Listen critically to sound sources to determine extent and range of required edits 2.4 Use sound editing software and equipment to achieve technical and creative production outcomes, and to resolve identified problems 2.5 Collaborate with relevant people to meet production requirements

Element:

3. Create overall sound context

Performance Criteria:

3.1 Determine purpose for which sound is being used in production 3.2 Select or produce appropriate sound effects that enhance the purpose, genre and technical/creative outcomes of the production 3.3 Incorporate sound effects and elements to meet creative and production requirements

Element:

4. Finalise editing operations

Performance Criteria:

4.1 Listen to final sound mix with relevant people, and make adjustments as necessary 4.2 Save final files in correct format 4.3 Conduct quality check of final sound mix according to production requirements and enterprise procedures 4.4 Archive edited files, and complete relevant documentation according to production requirements and enterprise procedures 4.5 Confirm work environment is cleaned after use and restored to pre-editing condition 4.6 Collaborate with relevant people to organise a sound effect library for future productions 4.7 Provide feedback to production team members as required 4.8 Evaluate own performance and note areas for improvement


Learning Outcomes


On successful completion of this unit you will achieve an understanding of the principles governing digital audio recording devices and the skills and knowledge required to perform advanced sound editing.


Details of Learning Activities

Theoretical Component:

Overview of Digital Audio Theory. Including an understanding of Binary, Analogue to Digital Converters, Anti-Alias Filtering, Oversampling, Dithering and Word Length Reduction, Error Correction including Parity, Digital to Analogue Converters and Data Management. CD-DA format. Sampling protocols. Digital Audio Transfer protocols.

Practical Component:

Skills and knowledge required to perform advanced sound editing. This involves assessing the quality of original recorded sound against production requirements, determining the scope of the sound-editing project, preparing source materials for sound editing, editing sound in line with production requirements, and applying sound processing and effects to enhance the final product.

Focuses on AVID's Protools software package as the current industry standard.

Skillsets ranging from time-line mapping, plug-ins, editing, correcting and mixing.


Teaching Schedule

CLASS PLAN: Edit Sound THEORY Component

 

 

Semester 1

 

 

Class 1

Introduction &

Stage 1

• Overview of Learning Outcomes & Assessments.

• Binary, Digital Sampling & Nyquist’s Theorem

Class 2

Stage 2

• Anti-Alias Filters

• Over-sampling & Interpolation

Class 3

Stage 3

• Dithering: Word Length Reduction

Class 4

Stage 4

• Error Checking

• Storage, Interleaving & Retrieval

Class 5

Stage 5

• Parity, R2R Ladder

Class 6

Stage 6

• Revision

Class 7

CD-DA & DSD

• the Compact Disc for Audio, including an overview of SA-CD (Super Audio CD) & DSD (Direct Stream Digital)

Class 8

Written Test

• Written Paper: Short Answer & Multiple Choice

 

CLASS PLAN: Edit Sound PRACTICAL

 

 

Semester 1

 

 

Class 1

Introduction

Summary of Learning Outcomes & Assessments.

Introduction to AVID Protools Native 12.x

Constructing a Session: Tracks, Aux, Sub-Groups, Masters.

Class 2

Skill Set 1

Grid Alignment to Audio (Basic)

Class 3

Grid Alignment to Audio (Intermediate)

 

Class 4

Grid Alignment to Audio (Advanced)

 

Class 5

Skill Set 2

Track Automation & Region Editing

Class 6

Track Automation & Region Editing

 

Class 7

Skill Set 3

Advanced Track & Plug-in Automation

Class 8

Summary of Semester 1 Skillsets

 

Semester 2

 

 

Class 1

Skill Set 4

Delivery of Skills: DRUM PLAYLIST EDITING

Class 2

Prepare Studio 1 Drum Recording Session for Editing

Implement Skills: DRUM PLAYLIST EDITING

Class 3

Skill Set 5

ELASTIC AUDIO

Class 4

Elastic Audio: Timing & Pitch

Exercises

Class 5

Skill Set 6

TIME & SIGNATURES: Inserting & Deleting Time from Sessions

Class 6

Skill Set 7

Multi-Effects: Examples of unique routing within the DAW

Classes 7 ~ 11

MAJOR PROJECT

Overview & Commencement of subject Major Project in Protools

MAJOR PROJECT

 

 

Class 12

Compacting Files. Completion & Submission of Major Project.

 


Learning Resources

Prescribed Texts


References


Other Resources

Students must provide a professional pair of headphones with a mini-phono connector for Sound Lab sessions, and an approved data storage medium ie. USB, SSD, Server-based.


Overview of Assessment

Assessment tasks include a theory test, drum playlist editing, dialogue editing skills and a major audio editing project. Training and assessment will include covering industry standard DAW systems.

 


Assessment Tasks

  1. Digital Audio Theory Written TEST: Assess comprehension and retention of general knowledge pertaining to Digital Audio Theory content delivered in class.
  2. Drum Playlist Editing Submission: In Class Submission of completed Protools Session displaying a minimum of ten (10) transitions of audio across the entire Drum Kit recording.
  3. Edit Sound Major Protools Project: Each student must upload a complete Protools Session that includes all audio resources meeting the following criteria outlined in rubric. Entire session folder is to be compressed as a ZIP file and uploaded to subjectsubmission server.


Assessment Matrix

 Digital Audio Theory Written TEST  Element: 1.1 - 1.8
 Drum Playlist Editing Submission  Element: 2.1 - 2.5, 4.1
 Edit Sound Major Protools Project  Element: 2.1 - 2.5, 3.1 - 3.3, 4.1 - 4.8

Other Information

Theory Component is delivered face to face in a lecture type environment. Note-taking during lectures is strongly encouraged. Lecture visual content will be made available using the Canvas platform or via email.

Practical Component is delivered in Computer Sound Labs. All resources are made available via a dedicated server for classwork. Same servers are also used for project submission where required. All software and added components are provided by RMIT Sound Production.

Course Overview: Access Course Overview