Course Title: Develop Story and Content in Digital Games

Part A: Course Overview

Program: C6180 Advanced Diploma of Professional Screenwriting

Course Title: Develop Story and Content in Digital Games

Portfolio: Vocational Education

Nominal Hours: 30

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Important Information:

Please note that this course may have compulsory in-person attendance requirements for some teaching activities.

 


Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COMM7398C

City Campus

TAFE

515T Creative Industries

Face-to-Face or Internet

Term2 2023

Course Contact: Alan Woodruff

Course Contact Phone: +61 3 9925 4307

Course Contact Email: alan.woodruff@rmit.edu.au



Course Description

In this course you learn and practise the skills of writing for interactive and digital games. You will write plot synopses and background stories, and develop, write and test scripts and related content consistent with the game design brief and the client requirements.

This course addresses the following units of competency, clustered for delivery and assessment:

  • ICTGAM424 Develop story and content in digital games
  • ICTGAM426 Write narrative scripts for interactive games

Pre-requisite Courses and Assumed Knowledge and Capabilities

None.



National Competency Codes and Titles

National Element Code & Title:

ICTGAM424 Develop Story and Content in Digital Games

Elements:

1. Identify and develop storylines with game potential

2. Write plot synopsis and background story

3. Develop story components

4. Finalise story components and obtain sign-off


Learning Outcomes

By taking this course, you'll acquire and enhance the skills required to respond to a game design brief and develop storylines and scripts for interactive games.


Overview of Assessment

Assessment is ongoing throughout the course. Assessment will incorporate a range of methods to assess performance and the application of knowledge and skills and will include participation in class exercises, oral presentations and practical writing tasks. Full assessment briefs will be provided.