Course Title: Edit digital content for fast turnaround

Part B: Course Detail

Teaching Period: Term2 2023

Course Code: COMM5471C

Course Title: Edit digital content for fast turnaround

School: 515T Creative Industries

Campus: City Campus

Program: C5413 - Diploma of Screen and Media (Animation, Gaming and Visual Effects)

Course Contact: Nat Bates

Course Contact Phone: +61 3 9925 3326

Course Contact Email: nat.bates@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Program Coordinator and Teacher: Nat Bates
nat.bates@rmit.edu.au
9925 3326

Nominal Hours: 30

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

In this course you will develop the skills and knowledge required to use non-linear digital facilities to edit digital content for fast turnaround. This involves identify and preparing source materials, undertaking edits of materials, assembling vision, sound and effects, and finalising edits according to production requirements.

 


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUAPOS411 Edit digital content for fast turnaround

Element:

1. Prepare for edit

Performance Criteria:

1.1 Analyse designs and production schedules and determine production design requirements

1.2 Identify factors to be taken into account when planning the implementation of designs in consultation with required personnel

1.3 Determine methods, techniques and materials that could be used to produce visual interpretation of designs that take account of the effects of lighting

1.4 Develop contingency plans to minimise the impact of unexpected events on the realisation of production designs

1.5 Reach agreement on evaluation methods for monitoring progress with required personnel

1.6 Incorporate work health and safety procedures and environmental factors into planning processes

1.7 Develop and document work plans for realising production designs in agreed format

Element:

2. Commence editing process

Performance Criteria:

2.1 Develop expenditure estimates that meet budget requirements

2.2 Obtain required resources according to organisational procedures

2.3 Identify potential budget overruns and resolve or recommend alternatives to required personnel

2.4 Organise staff and contractors to complete work in line with industry award guidelines and production deadlines

Element:

3. Assemble vision and sound

Performance Criteria:

3.1 Brief team members on work plans and allocate responsibilities

3.2 Identify and respond to problems promptly in consultation with required personnel

3.3 Monitor work progress and implement contingency plans as required

3.4 Conduct rehearsals and establish procedures to achieve required effects, adjusting work methods as required

3.5 Update documentation to outline agreed adjustments and distribute to required personnel according to organisational policies and procedures

Element:

4. Finalise edits

Performance Criteria:

4.1 Check production elements have been fire-proofed according to safety requirements

4.2 Label production elements according to organisational policies and procedures

4.3 Supervise the transport and storage of production elements as required

4.4 Involve team members in evaluations of pre-production operations and modify procedures as required

4.5 Contribute to evaluation of productions and implement recommendations


Learning Outcomes


On successful completion of this course you will have developed and applied the skills and knowledge required to demonstrate competency in the above elements. 


Details of Learning Activities

In class learning activities may include, but are not limited to:

• lectures and/or lab work
• teacher directed group activities and projects
• concept development of group and individual projects
• group discussions and class presentations
• peer and teacher feedback
• WIP (work in progress) reviews
• self directed online, library and industry research
• self directed project production work and reflection

Out of class activities may include, but are not limited to:

• maintaining secure daily backups of all assessment and project data to your RMIT OneDrive account
• accessing online tutorial resources
• self directed online, library and industry research
• self directed project production work and reflection
• class excursions to events and locations outside of RMIT


Teaching Schedule

*Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and availability of speakers and resources.

WeekTopicAssessment / Learning activities

Week 1

  • Video editing 1
  • Using Adobe Rush
  • Overview of course requirements, assessments, key tools and techniques, theory and skill building exercises
  • What is video editing anyway? Beginning the process

 

Week 2

  • Video editing 2
  • Getting started in Adobe Premiere Pro
  • Exploring video editing software options
  • Skill building exercises
  • AT1 introduction - Identifying project objectives

Homework: screen capture gaming footage

Week 3

  • AT1 briefing
  • Review source material
  • Identify priority shots
  • Produce storyboard
  • Generate rough cut (offline edit)

 

Week 4

  • AT1 completion
  • Review rough cut (offline edit)
  • Produce final cut (online edit)
  • Present for review
  • Make changes as required
  • Submit AT1
AT1 Game promo edit

Week 5

  • Adobe Premiere Pro advanced 1
  • Video transitions
 

Week 6

  • Adobe Premiere Pro advanced 2
  • Animating text and graphics
 

Week 7

  • AT2 briefing
  • Review source material
  • Identify priority shots
  • Produce storyboard
  • Generate rough cut (offline edit)
 

Week 8

  • AT2 completion
  • Review rough cut (offline edit)
  • Produce final cut (online edit)
  • Present for review
  • Make changes as required
  • Submit AT2

AT2 Movie trailer edit

Week 9

  • Video editing 3
  • Creating an EDL (edit decision list)

 

Week 10

  • Video editing 4
  • RMIT branding guidelines and assets

 

Week 11

  • AT3 briefing
  • Review source material
  • Identify priority shots
  • Produce storyboard
  • Generate rough cut (offline edit)

 

Week 12

  • AT3 completion
  • Review rough cut (offline edit)
  • Produce final cut (online edit)
  • Present for review
  • Make changes as required
  • Submit AT3
AT3 Sport video edit

Week 13

  • Video editing 5
  • Sound (scripting and recording voice over)
  • Other digital imaging assets
 

Week 14 

  • AT4 introduction
  • Capture software task footage
 

Week 15

  • AT4 briefing
  • Review source material
  • Identify priority shots
  • Produce storyboard
  • Generate rough cut (offline edit)
 

Week 16

  • AT4 completion
  • Review rough cut (offline edit)
  • Produce final cut (online edit)
  • Present for review
  • Make changes as required
  • Submit AT4
AT4 Tutorial video edit

Week 17

  • Review and evaluation

 


Learning Resources

Prescribed Texts


References


Other Resources


Overview of Assessment

Assessment for this course is ongoing throughout the semester. Your knowledge and understanding of course content is assessed through participation in class exercises, oral presentations and through the application of learned skills and insights to your written tasks. Full assessment briefs will be provided and can be found on CANVAS. 


Assessment Tasks

Students enrolled in Vocational Education and Training qualifications are assessed for Competency.  To be assessed competent means you have consistently demonstrated the required knowledge and skills at a standard expected in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task.

 

You should refer to the assessment brief which is available through Canvas for full assessment criteria

Assignment 01: Game promo edit

You will create a promotional video for a video game using your own footage and the client brief provided to you.

Due week 4

Assignment 02: Movie trailer edit

You will create a promotional movie trailer using the materials and the client brief provided to you.

Due week 8

Assignment 03: Sport video edit

You will create a promotional video for RMIT Sport using your own footage and the client brief provided to you.

Due week 12

Assignment 04: Tutorial video edit

You will create a tutorial video for a software task using your own footage and the client brief provided to you.

Due week 16

 

Assessment in this course uses the following grades:

CA - Competency Achieved
NYC - Not Yet Competent
DNS - Did Not Submit


Assessment Matrix

The assessment matrix for this course demonstrates alignment of assessment tasks with the unit of competency. These matrices are available through Program Administration.

Other Information

Please refer to the RMIT student page for extensive information about study support, assessment, extensions, appeals and a range of other matters.

Attendance:
Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises. You are strongly advised to attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully.

Information about your studies:
You can access My Studies through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc. https://www.rmit.edu.au/students

Assessment:
Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time): https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment

Academic Integrity and Plagiarism:
RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.

Credit Transfer and Recognition of Prior Learning:
Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).
Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.
Recognition of Current Competency (RCC) RCC applies only if you have previously successfully demonstrated competence in a unit of competency, and now require to be reassessed to ensure that the competence is being maintained.

Please speak to your teacher if you wish to discuss applying for Credit Transfer, RPL, or RCC for the unit(s) of competency addressed in this course.

Course Overview: Access Course Overview