Course Title: Ambisonic Modelling

Part A: Course Overview

Course Title: Ambisonic Modelling

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

ARCH1372

City Campus

Undergraduate

315H Architecture & Design

Face-to-Face

Sem 2 2011,
Sem 1 2012,
Sem 2 2012

ARCH1372

City Campus

Undergraduate

320H Architecture & Urban Design

Face-to-Face

Sem 1 2014,
Sem 2 2014,
Sem 1 2015,
Sem 2 2015,
Sem 1 2016,
Sem 2 2016,
Sem 2 2017

ARCH1372

City Campus

Undergraduate

370H Design

Face-to-Face

Sem 1 2022,
Sem 1 2023

Course Coordinator: Jeffrey Hannam

Course Coordinator Phone: Please email

Course Coordinator Email: jeff.hannam@rmit.edu.au

Course Coordinator Location: Please email

Course Coordinator Availability: Please email


Pre-requisite Courses and Assumed Knowledge and Capabilities

None


Course Description

 

This is a course of study for students from diverse disciplines seeking to engage with immersive sonic environments through ambisonic modelling techniques. Ambisonics is a technique for reproducing a recorded or synthesised soundfield to create the illusion of hearing a true three-dimensional acoustic environment. As a result, ambisonics may support a variety of professional and research based applications including; investigations into acoustic environments of real or imagined spaces, describing the acoustic ecology of landscape design and built environments, support virtual walkthroughs of urban interiors, visual installation work, surround sound gaming, film and animation and interaction design.

This course is divided into two sections. The first section introduces the core principles of ambisonics, providing you with hands-on experience for accessing unique recording and synthesis techniques to support the creation of three-dimensional soundfields. The second section will apply these principles to model real-world spaces using freely available software technologies.

On completing this course, you will have a broad understanding of ambisonic sound and the technical requirements for modelling a three-dimensional sonic environment.


Objectives/Learning Outcomes/Capability Development



 


On completion of this course, you should be able to:

  • apply basic ambisonic modelling techniques to support the creative development of immersive sonic environments
  • apply ambisonic modelling techniques to design a simple predefined sound space
  • identify a software approach to best support individual design practices
  • communicate the concepts relating to the reconstruction of a sonic environment using audio and visual based work


Overview of Learning Activities

This course is taught through the following learning activities; lectures, structured formal instruction, class demonstrations and presentations, project-based learning, site visits and field recording activities.


Overview of Learning Resources

 

RMIT will provide you with resources and tools for learning in this course through our online systems. Course readings, online video tutorials and software tools will be made available for you in class.

The Library has produced a number of subject guides that includes quality online and print resources for your studies. The Library provides guides on academic referencing http://www.rmit.edu.au/library/referencing and subject specialist help via your Liaison Librarians.

 


Overview of Assessment

 

You will be assessed on how well you meet the course’s learning outcomes.

Assessment is through written work, design tasks, class presentations, site visits, and sound based project work.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or the Equitable Learning Services if you would like to find out more.

Your course assessment conforms to RMIT assessment principles, regulations, policies and procedures: http://www1.rmit.edu.au/policies/assessment-policy