Course Title: Develop sound designs

Part B: Course Detail

Teaching Period: Term2 2021

Course Code: VART6416C

Course Title: Develop sound designs

School: 375T Vocational Design and Social Context

Campus: City Campus

Program: C6150 - Advanced Diploma of Music Industry (Sound Production)

Course Contact: John Phillips

Course Contact Phone: +61 3 9925 4913

Course Contact Email: john.phillips@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Teacher: John Phillips

Email: john.phillips@rmit.edu.au 

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This unit describes the skills and knowledge required to develop an overall sound design from production briefs.

It applies to individuals with a good understanding of the physical nature of sound, along with research and creative thinking skills. They collaborate with other creative personnel to develop the overall sound or musical identity of a wide range productions.

The course will cover building blocks for sound design for screen based media and other sound design applications.



National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUASOU503 Develop sound designs

Element:

1. Interpret and confirm sound design brief

Performance Criteria:

1.1 Participate in concept meetings with relevant people to discuss and determine creative and technical sound requirements for a production

1.2 Confirm sound requirements meet the overall production requirements in liaison with relevant people

1.3 Identify and confirm any additional sound design team members required to fulfil the brief

Element:

2. Break down components of sound design brief

Performance Criteria:

2.1 Identify types of sounds required, and determine content, quality and duration of each sound component

2.2 Determine and document resource and creative requirements for each sound component

2.3 Document and confirm roles of sound design team members

Element:

3. Experiment with sound components to express ideas

Performance Criteria:

3.1 Encourage and motivate sound design team members to generate ideas

3.2 Generate, explore and record a range of ideas and options to serve as a creative base for developing the required sound design

3.3 Select ideas with the most potential for technical and creative development of the required sound design

Element:

4. Assess creative ideas

Performance Criteria:

4.1 Evaluate selected ideas in terms of their viability, cost, technical feasibility and suitability to meet requirements of sound design brief

4.2 Select final ideas for the components of the sound design, based on what is needed to meet the overall requirements of the brief

Element:

5. Design sound elements

Performance Criteria:

5.1 Develop sound design concept, taking into consideration the brief and the ideas generated by the sound design team

5.2 Determine sound components required to implement sound design in line with creative and technical requirements

5.3 Establish clear relationship between sound components and objectives of sound design

5.4 Liaise with relevant people to incorporate additional requirements and ideas to achieve best sound design

5.5 Present sound design in required format to convey design concept

5.6 Confirm final sound design concept is consistent with brief and that potential difficulties are addressed

Element:

6. Evaluate final sound design

Performance Criteria:

6.1 Use appropriate techniques to evaluate whether final sound design meets the requirements of the sound design brief

6.2 Seek feedback and opinions from relevant people, and document results of evaluation

6.3 Communicate results of evaluation to relevant people, and use results to improve future practice


Learning Outcomes


On successful completion of this unit, you will be able to record, develop, design and mixdown sound effects from development to final implementation. You will be able to create synthesiser patches, set up and utilise various microphone techniques and record in outdoor environments using field recording techniques.



 


Details of Learning Activities

Learning will occur in class delivery and project work. Some external project completion will be required out of class, including:

  • class exercises 
  • analysis/critique of relevant reading material 
  • design activities or projects 
  • class presentations 
  • group discussion 
  • research 
  • independent project-based work 
  • ‘workshopping’ of student projects including peer/lecturer feedback


Teaching Schedule

WEEK  CONTENT PRACS Location ASSESSMENTS COMMENCE ASSESSMENTS DUE
Week 1 Introduction to unit & assessments
 LAB

The Sound Designers
Cinema Sound / Surround Sound
LOGIC PRO
Week 2 Surround Sound Formats OMF PRAC  LAB Assessment 1
Pro Tools I/O
OMF & AAF
FCP > OMF > LOGIC / PRO TOOLS - IN CLASS PRAC
Week 3 Surround Sound in Pro-Tools STUDIO  STUDIO
Assessment 1
Pro Tools I/O
STUDIO BASED CLASS
Class will be divided into two groups for this session
Week 4 Review






Week 5 Genre introduction
 LAB Assessment 2
Review examples of genres and consider production approaches
ASSESSMENT 2 COMMENCES
Remix demonstration / instruction
Week 6 OMF PRAC
 LAB Assessment 3
Logic Pro / Pro Tools / Adobe Premiere
ASSESSMENT 3 COMMENCES
Sound Design / roles in film sound production (KK) - ADR / Foley Fight Club process explained
Week 7 GUEST LECTURE - David Chakman
 LAB

Location Recording
Prep week 8 prac
Week 8 LOGIC PRO - Examine sessions & processes, CHRIS HILL :PRAC
 LAB

Remix review - review process and listen to previous examples
Sound for games (Vegetables) / Wilhelm / Foley
Bass Management / Matrix v Discrete / File Management
Week 9 LOGIC PRO - Export from Logic to  ProTools, Examine sessions & processes
 LAB
Assessment 2
Introduction to CHICAGO requirements
Review Previous remixes & Idiot Boxes - ASSESSMENT 2 DUE
Week 10 GUEST LECTURE - David Chackman / Location Recording
 LAB

Theramin / Strymon project brief (Analog project Ass 5)
Producer Kits
Week 11

 STUDIO Assessment 5
Assessment 5 - Analog Recording Project
STUDIO SESSIONS
(No Class)
Week 12

 STUDIO Assessment 5
Assessment 4 - Analog Recording Project
STUDIO SESSIONS
(No Class)
Week 13

 LAB
Assessment 3



Week 14 ASSESSMENT 3 & 5 DUE
 LAB
Assessment 5
GUEST LECTURE - DAVID CHAKMAN
FINAL REVIEW
Week 15 ASSESSMENT 4
 LAB Assessment 4
Assessment and Review
Look at a selection of back catalogue music productions
Week 16 COMPLETE REVIEW ASSESSMENTS IN CLASS
 LAB
Assessment 4
Assessment and Review
ASSESSMENT 4 DUE
Complete Ass 4 in class, plus Ass 1 & documents for Ass 2 & 3



Learning Resources

Prescribed Texts


References

Sonnenschein, D 2001, Sound design : the expressive power of music, voice, and sound effects in cinema, Michael Wiese Productions, Seattle

0941188264

Farnell, A 2010, Designing Sound, MIT Press, Cambridge

0262014416

Cancellaro, J 2006, Exploring sound design for interactive media, Thomson Delmar Learning, Clifton Park

1401881025

Gibbs, T 2007, The fundamentals of sonic art & sound design, AVA Academia, Lausanne.

2940373493


Other Resources

The University Library has extensive resources and provides subject specialist expertise, research advice, help with referencing and support through:

The learning Lab
www.rmit.edu.au/students/study-support/learning-lab
The Study Support Hub
https://www.rmit.edu.au/students/study-support/study-support-hub
English for uni workshops
https://www.rmit.edu.au/students/study-support/workshops/english-uni-workshops


Overview of Assessment

Students will be able to create, record and produce original sound effects from scratch using advanced synthesis techniques and basic microphone and field recording techniques.


Assessment Tasks

Students enrolled in Vocational Education and Training qualifications are assessed for Competency. To be assessed as Competent means you have consistently demonstrated the required knowledge and skills at a standard expected in the workplace.  

To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task. 
 
You should refer to the assessment brief which is available through Canvas for full assessment criteria and due dates

Assessment Task 1: Research Assessment (including Knowledge Questions)

Assessment Task 2: Genre Remix Project

Assessment Task 3: Idiot Box Project

Assessment Task 4: Review

Assessment Task 5: Analogue Sound Design Group Project  


Results that apply to courses that are delivered and assessed in accordance with competency-based assessment are: 

CA: Competency Achieved 
NYC: Not Yet Competent 
DNS: Did not Submit for Assessment 


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant unit of competency. These mapping documents are available through Program Administration if required

Other Information

Attendance: 

Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises  

It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully. 


Information about your studies: 

You can access My Studies through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc. 

 https://www.rmit.edu.au/students 


Assessment: 

Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time): 

https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment 


Academic Integrity and Plagiarism:  

RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy. 

https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/academic-integrity 


Credit Transfer and Recognition of Prior Learning:  

Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification). 

Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.   

Please speak to your teacher if you wish to discuss applying for Credit Transfer or RPL for the unit(s) of competency addressed in this course. 

https://www.rmit.edu.au/students/student-essentials/enrolment/apply-for-credit 

Course Overview: Access Course Overview