Game design

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What would you like to study?

Discover game design

See your ideas come to life 

Gaming and digital experiences are a booming industry around the world with more than 2.3 billion active gamers contributing $US137.9 billion ($AU191 billion) to the global games market.*

With RMIT's undergraduate and postgraduate programs and short courses, you’ll create characters, environments, and entire worlds as you build on your talents in digital art and design. Develop your conceptual design, storytelling and specialist art skills to produce interactive experiences. Working across disciplines, you’ll connect with students from different programs who will one day be part of your industry network.


Career outcomes

Get work ready

With RMIT’s strong industry connections and valuable workplace experience, you’ll be ready to work in the lucrative digital media, animation and games industries.

Previous students have found work placements with animation and media agencies such as LucasArts, Viskatoons and Iloura as a result of industry connections.

Industry connections

Connect with high profile organisations

The courses RMIT offers in game design are informed by industry, through regular consultation with our Program Advisory Committees. Students can enjoy national and international acknowledgement, and benefit from RMIT's strong connections with organisations such as the Australian Centre for the Moving Image (ACMI), the Melbourne International Animation Festival, and Film Victoria, as well as numerous festival, seminar and event committees, including Siggraph, MIAF, LIAF, MILIA and Annecy.

Facilities and locations

World-class facilities

You’ll study in creative studios and workshops that encourage artistic and intellectual investigation. Across our games, interactive and digital media programs, you’ll learn from passionate teachers and develop strong technical abilities in design, digital media, art, 2D and 3D design, motion graphics and special effects.

Digital Design Studios

RMIT boasts brand new animation and games design studios with a state-of-the-art Media Precinct home to industry-standard technology.

I chose to study at RMIT as it was the most cross-disciplinary environment and connected student community. Programmers worked in groups alongside designers and artists, in a way that is similar to industry.

– Daniel Kidney, Bachelor of Information Technology (Games and Graphics Programming)


Experience game design at RMIT

RMIT game design students follow their talent and passion to pursue their dream careers.


Cherie now works as an associate producer

After studying a Bachelor of Arts (Digital Art) (now known as the Bachelor of Design (Digital Media)) and a Bachelor of Information Technology (Games and Graphics Programming), Cherie Davidson followed her passion for games design and programming, and went on to work at a British video game developer as an associate producer.

“I developed technical skills including 3D modelling, texturing and coding in various languages... The most valuable skills were teamwork, management and general confidence. I gained the ability to manage, communicate, empathise and socialise, helping me to be an effective producer in small and medium teams.”

Aggelos at train depot

Aggelos won a prestigeous short film award

While studying a Bachelor of Design (Animation and Interactive Media), Aggelos Papantoniou directed a four-minute animation about a crying baby left behind on a Melbourne peak-hour train.

Mrs. Metro won Papantoniou the City of Melbourne Grand Prix for Best Short Film at the 2016 Melbourne International Film Festival (MIFF). The MIFF jury applauded the short as a “dark and deranged black comedy” that “elicits a wide range of feelings and reactions”. It was called an outstanding film that marks Papantoniou as “an exciting new voice in Australian animation”.

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