Diploma of Screen and Media (Animation, Gaming and Visual Effects)

Diploma of Screen and Media (Animation, Gaming and Visual Effects) - CUA51020

VOCATIONAL

Start your journey to become a highly skilled screen and media designer.

Student type:
Mode of study:
On campus and blended learning
Entry score:

Not applicable

Duration:
Full-time 1 year
Fees:

Fee finder

Next intake:
February, July
Location:
Melbourne City
Mode of study:
On campus and blended learning
Entry score:

Not applicable

Duration:
Full-time 1 year
Fees:

AU$23,250 (2023 total)

Next intake:
February, July
Location:
Melbourne City

Overview

Are you ready to take advantage of the huge opportunities for content creators and digital professionals?

You can work in user experience design, art direction, animation and emerging fields of virtual and augmented reality.

The Diploma of Screen and Media (Animation, Gaming and Visual Effects)  provides you with the skills you need to become a creative and capable digital professional.

As an industry-driven course, the Diploma of Screen and Media (Animation, Gaming and Visual Effects) is ideal for students who want to establish a professional animation, gaming and visual effects career in the film, television, online entertainment or gaming industry. You will undertake fundamental units in design, interactivity, 2D and 3D imaging and animation, and media production (video and audio). With a focus on creativity, design thinking and conceptual development, this course will give you an understanding of the fundamental design, technical and management skills required to work in these growing fields.

The ongoing assessments and weekly interactive skill learning and development were great for staying engaged with the course material. I learnt a lot more in this than I have in previous study because of the continuous practical engagement and less grading pressure. I wanted intense skills training and I learned so much in one year.
Portrait of Stephanie Staub, Alumni - Stephanie Staub, Alumni

This training is delivered with Victorian and Commonwealth Government funding.

Details

The Diploma of Screen and Media (Animation, Gaming and Visual Effects) will introduce you to concept development, interactive preproduction, production and post-production for a broad variety of screen and media outcomes.

You will work on individual and collaborative projects. Group projects are undertaken in state-of-the-art labs with a range of cutting-edge software, reflecting a professional studio production environment. You will be involved in the hands-on technical preparation, and the critical and creative development of projects, seeing them through from idea to outcome. 

Throughout the year you will hear from industry speakers and graduates who will share their thoughts and experiences and provide students with valuable insights.

Your learning experience will involve:

  • teacher guided instruction
  • peer teaching and class presentations
  • group discussion
  • independent project-based work
  • critiquing student projects
  • screenings
  • guest lectures
  • online activities
  • project work
  • independent investigation and study.

Blended learning options

Courses offered as part of blended learning programs include a meaningful blend of online, on-campus, and workplace based learning tailored to the type of study you undertake. This learning is active, prioritising tasks that involve exploration and development of skills and knowledge through interaction and engagement.

Online aspects provide positive benefits such as flexibility and adaptability using digital activities and materials, while also strengthening the interaction and connection with timetabled and on-campus experiences such as tutorials, practicals, or workshops.

The Diploma of Screen and Media (Animation, Gaming, and Visual Effects)'s design is industry-driven with content and assessment informed by our Industry Advisory Committee.

The teachers in this diploma are active practitioners with current knowledge of trends and work practices, who prepare you for employment opportunities in the interactive/screen content production industries, and further education.

Upon successful completion of this course you will be prepared to adapt to varied interactive and digital media environments and opportunities available in Australia and overseas.

The knowledge and skills you will acquire throughout this diploma and how they can be applied in your career are described in the learning outcomes.

Areas of study in the Diploma of Screen and Media (Animation, Gaming and Visual Effects) include:

  • digital imaging and graphic design
  • 2D and 3D animation design
  • motion design, compositing and visual effects
  • interactive and games design in theory and practice
  • video editing language in theory and practice
  • concept development and previsualisation
  • sound design
  • virtual reality
  • augmented reality.

Course structure

Choose a plan below to find out more about the subjects you will study and the course structure.

Diploma of Screen and Media (Animation, Gaming and Visual Effects)
Program code: C5413
National curriculum code: CUA51020

Title
Location
Duration
Plan code
CRICOS
Diploma of Screen and Media (Animation, Gaming and Visual Effects)
City Campus
1 Year - Full Time
C5413
107883D
Location
City Campus
Duration
1 Year - Full Time
Plan code
C5413
CRICOS
107883D
Diploma of Screen and Media (Animation, Gaming and Visual Effects)
City Campus
1 Year - Full Time
C5413
107883D
Location
City Campus
Duration
1 Year - Full Time
Plan code
C5413
CRICOS
107883D

Note: International student visa holders can only study full-time.

Career

This diploma exposes you to a broad range of screen and media technologies. Upon graduation you’ll occupy a variety of professional roles, across media production and design industries, utilising your creative and technical skills and interests.

You will graduate as a work-ready, digital media practitioner and may explore opportunities as a:

  • graphic designer
  • UX/UI designer
  • app developer
  • concept/storyboard artist
  • 2D and 3D artist/animator
  • game designer
  • motion design artist
  • production designer
  • VFX/post-production artist.

Graduates of this diploma are guaranteed entry into the Advanced Diploma of Screen and Media (Content Creation and Design), in which they will further develop their skills as a creative professional

Admissions

You need to satisfy all of the following academic (entry) requirements to be considered for entry into this course.

There are no minimum academic entry requirements.

Applicants are required to submit a personal statement outlining:

  • What areas of Animation, Games Design, Visual Effects, Interactive media such as AR and VR are you are interested in and why?
  • What are your aspirations/ambitions related to your field of interest? E.g. Further study, personal or creative development, entering workforce, etc.
  • Describe your current experience with the creation of animation, game design, visual effects, interactive media or other areas of screen and media production. List specific software where relevant.
  • Give an example of an animation, game, app, or movie you have been inspired by recently and explain why.
  • Personal strengths and attributes you will bring to the program and details of any related work or voluntary experience related to the program

Entry to this program is competitive and applicants will be ranked on their complete submission including academic achievement.

Successful completion of the Certificate IV in Screen and Media guarantees entry into the Diploma of Screen and Media (Animation, Gaming and Visual Effects).

There are no prerequisite subjects required for entry into this qualification.

A selection task is not required for entry into this qualification.

You need to satisfy all of the following requirements to be considered for entry into this degree.

You must have successfully completed an Australian Year 12 (or equivalent senior secondary school qualification) (check calculator below).

Equivalent qualifications may also include completion of the RMIT Foundation Studies program or a recognised post secondary diploma in the relevant discipline with the required grades.

Meeting the minimum academic requirements does not guarantee entry. Your application will still need to be assessed and accepted.

Entry score calculator
Minimum Score Required

Don’t meet the requirements?

There are no prerequisite subjects required for entry into this qualification.

A selection task is not required for entry into this qualification.

To study this program you will need to complete one of the following English proficiency tests:

  • IELTS (Academic): minimum overall band of 5.5 (with no individual band below 5.0)
  • TOEFL (Internet Based Test - IBT): minimum overall score of 50 (with minimum of 5 in Reading, 5 in Listening, 14 in Speaking and 15 in Writing)
  • Pearson Test of English (Academic) (PTE (A)): minimum score of 42 (with no communication band less than 36)
  • C1 Advanced: minimum of 162 with no less than 154 in any component.

For detailed information on English language requirements and other proficiency tests recognised by RMIT, visit English language requirements and equivalency information.

Don't meet the English language test scores? Complete an English for Academic Purposes (EAP) Upper Intermediate Certificate at RMIT English Worldwide.

Pathways

Understanding pathways

Undertaking a certificate, diploma, advanced diploma or associate degree can help you meet the entry requirements for your preferred degree. These qualifications often provide credit, reducing the duration of your bachelor degree.

This course offers pathway options. If you don’t meet the entry requirements, a formal pathway might be your way in.

Credit, recognition of prior learning, professional experience and accreditation from a professional body can reduce the duration of your study by acknowledging your earlier, relevant experience.

Credit and exemptions will be assessed consistent with the principles of the RMIT Credit Policy.

Successful completion of the Diploma of Screen and Media (Animation, Gaming and Visual Effects) guarantees entry into the the C6173 Advanced Diploma of Screen and Media (Content Creation & Design).

Upon successful completion of the Advanced Diploma of Screen and Media (Content Creation & Design), you may be eligible for entry and credit into one of the following programs:

You can gain entry to this diploma from RMIT Foundation Studies or a range of vocational study programs.

Credit may reduce the duration of your study by acknowledging your earlier, relevant study experience.

When you are submitting an application, please indicate that you want to be considered for credit and provide detailed course syllabus (also known as course outline), outlining volume of learning, course content and weekly topics, learning objectives/outcomes, assessment types and their weightings, and reference to the learning resources such as prescribed textbooks and recommended readings.

You are guaranteed entry to the Advanced Diploma of Screen and Media (Content Creation and Design) when you successfully complete the Diploma of Screen and Media (Animation, Gaming and Visual Effects).

Alternatively, you may be eligible for entry to other RMIT vocational study or undergraduate programs.

Fees

2023 fees

The tuition fees you will pay for this program will depend on whether you are offered a Victorian Government subsidised place or a full-fee place. To find out if you are eligible for a government subsidised place, follow the steps at How to check if you are eligible.

  • 2023 government subsidised place: AU$10,500* per annum
  • 2023 full-fee place: AU$16,000* per annum

*Fees shown are indicative only and subject to change given individual circumstances at the time of enrolment.

Fee finder

Use our fee finder to get an estimate of your fees for this program.

Additional expenses

*The Student Services and Amenities Fee (SSAF) rates for 2023 have been delayed by the Australian Government. The fee information will be published when they are available.

  • Student services and amenities fee (SSAF): AU$315 maximum fee for 2022*.
  • Other items related to your program, including field trips, textbooks and equipment.

Annual fee adjustment

The student tuition fees as displayed by the fee finder are indicative only and subject to change given individual circumstances at enrolment. Fees are adjusted on an annual basis and these fees should only be used as a guide.

Eligibility Exemption criteria

**The Victorian Government is currently waiving three (3) eligibility criteria around prior qualifications. This means that more people who want to study a vocational education program at RMIT, and who have studied previously, will be able to access a government subsidised place in a program. Find out how to check your eligibility

Defer your payment

The Australian Government provides financial assistance via the VET Student Loans scheme, which allows eligible students in eligible programs to defer payment of their tuition fees, up to the maximum loan amount for their program.

Payments and refunds

For information on how to pay your fees or how to apply for a refund, please see Paying your fees and applying for refunds.

In addition to tuition fees, you will be charged an annual student services and amenities fee (SSAF), which is used to maintain and enhance services and amenities that improve your experience as an RMIT student.

The SSAF is calculated based on your enrolment load and the maximum fee for 2023 is $326. 

For more information about calculating your actual SSAF see Paying SSAF.

You may also be required to purchase other items related to your program, including field trips, textbooks and equipment. These additional fees and expenses vary from program to program.

VET Student Loans

The Australian Government provides financial assistance via the VET Student Loans scheme, which allows eligible students in eligible programs to defer payment of their tuition fees, up to the maximum loan amount for their program.

How does a VET Student Loan work?

If your VET Student Loan application is successful, the Australian Government will pay RMIT your tuition fees on your behalf, up to the maximum loan amount for your program.

Your VET Student Loan becomes part of your VETSL debt. You will start repaying your accumulated VETSL debt to the Australian Government once you earn above the minimum income threshold for repayment, which is adjusted each year (this also applies if you are still studying).

The Australian Taxation Office (ATO) will calculate your compulsory repayment for the year and include this on your income tax notice.

The Royal Melbourne Institute of Technology advises that:

  • VET student loans will not be approved for students who do not meet eligibility requirements; and
  • a VET student loan gives rise to a HELP debt that continues to be a debt due to the Commonwealth until it is repaid.

For more information see VET Student Loans or Study Assist.

VET Student Loan cap

If your program is eligible for the VET Student Loan scheme and has a loan cap that doesn’t cover the total amount of the tuition fees for your program, then you’ll need to pay RMIT the difference by the due date once you exceed the cap.

It’s easy for you to keep track of your VET Student Loan debt, and you can choose to make upfront payments at any time before the census date. 

RMIT awards more than 2000 scholarships every year to recognise academic achievement and assist students from a variety of backgrounds.

The total indicative tuition fee for 2023 commencement is AU$23,250.

In addition to tuition fees you also need to pay for:

You also need to account for your living expenses. Estimate the cost of living in Melbourne.

Find out more details about how fees are calculated and the expected annual increase.

Applying for refunds

Find information on how to apply for a refund as a continuing international student.

RMIT awards more than 2000 scholarships every year to recognise academic achievement and assist students from a variety of backgrounds.

Frequently Asked Questions (FAQs)

Looking for answers or more general information?

Use our Frequently Asked Questions to learn about the application process and its equity access schemes, find out how to accept or defer your offer or request a leave of absence, discover information about your fees, refunds and scholarships, and explore the various student support and advocacy services, as well as how to find out more about your preferred program, and more.

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Acknowledgement of Country

RMIT University acknowledges the people of the Woi wurrung and Boon wurrung language groups of the eastern Kulin Nation on whose unceded lands we conduct the business of the University. RMIT University respectfully acknowledges their Ancestors and Elders, past and present. RMIT also acknowledges the Traditional Custodians and their Ancestors of the lands and waters across Australia where we conduct our business - Artwork 'Luwaytini' by Mark Cleaver, Palawa.

aboriginal flag
torres strait flag

Acknowledgement of Country

RMIT University acknowledges the people of the Woi wurrung and Boon wurrung language groups of the eastern Kulin Nation on whose unceded lands we conduct the business of the University. RMIT University respectfully acknowledges their Ancestors and Elders, past and present. RMIT also acknowledges the Traditional Custodians and their Ancestors of the lands and waters across Australia where we conduct our business.