The successful candidate will be based at Creative Agency research lab at RMIT University (Melbourne) and will be supervised by Professor Daniel Harris (School of Education) and Associate Professor Li Ping Thong (School of Design).
Applications are welcome from both domestic and international candidates.
See ‘Further Information’ below for details of the project and selection criteria.
$38,057 in 2027, indexed each year
1 (one).
Domestic and international candidates, subject to RMIT admission and scholarship eligibility requirements.
30 August 2030
Please email a current CV and responses to the following questions to daniel.harris@rmit.edu.au by 1 December 2026:
For general information about research degrees and admission requirements, see RMIT's How to Apply.
Young Creators’ Lab: Gaming the Curriculum investigates how digital game-making can support young people's creativity, digital capabilities, engagement and agency in learning, and how these practices can be meaningfully integrated into contemporary educational environments. We are particularly interested in research that positions young people as active creators, designers and makers, rather than simply consumers of digital games or educational technologies.
The successful candidate will develop an original PhD research project that aligns with, extends or makes a meaningful contribution to the broader research aims of Young Creators’ Lab: Gaming the Curriculum. We welcome innovative and ambitious research proposals investigating digital game-making as a creative and educational practice. Candidates are welcome to develop their own research questions and approaches. However, proposals should demonstrate a clear connection to the Young Creators’ Lab project’s broader research agenda and articulate how the proposed research could contribute to its objectives and educational applications.
Relevant experience in both education and digital games, including:

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