A career that moves with you
Specialists in animation, games and interactive media find creative and technical roles in studios across the globe.
Boost your career with a globally respected qualification
Graduates of RMIT’s animation, games, interactive media and multimedia programs are equipped with the right practical and theory-based know-how and have built extensive professional networks to take their skills anywhere in the world.
RMIT boasts brand new animation and games design studios and a dedicated postgraduate study space. RMIT’s new state-of-the-art Media Precinct is also home to industry-standard technology and sustainable studios.
Advance your career
Completing a masters degree broadens your career options across the globe. With globally transferable skills in animation, games and interactive media, graduates have taken on roles as creative producers and practitioners across a diverse array of creative industries throughout the world.
Grow your network
Studying at RMIT allows you to network with fellow creatives and collaborators, and access industry events and opportunities. Students work alongside ACMI X, exhibit their work at the Melbourne International Animation Festival and have opportunities to collaborate with academic staff, industry practitioners and RMIT research centres.
Develop expertise through studio practice
In contemporary studio spaces you’ll build high-level practical skills and develop a directorial vision of narrative, visual and interactive media.
What you will study
Equip yourself with professional and creative skills and techniques to shape your career in your chosen area of animation, games and interactive media.
This program starts with a series of courses that build on your ideas of character development, narrative development and game play design, before consolidating your skills in professional research projects and your industry portfolio.
Build your skills in ...
- Narrative development in animation and games
- Professional pre-production
- Research methods
- Advanced animation and game design
- Building a professional portfolio
Inspired by the research done by teachers and students at RMIT, I’m now trying to think of new ways to utilise artificial intelligence in game design and events, with a focus on emergent social interactions and virtual reality.
– Ole Alfheim, Master of Creative Media (now Master of Animation, Games and Interactivity) graduate, 2010.